PowerPointless Points
Everybody is begging for attention - seconds, hooks, comments, likes. We are the product, and everybody is making powerpointless points.
AN EXHIBITION ABOUT TIME, DIGITAL DECAY, NOSTALGIA and the things we leave behind.
This exhibition explores what remains when productivity, technology, memory and culture start to decay. From corporate rituals to forgotten internet platforms, from nostalgia to digital archaeology - the show treats our present as a future ruin.
01 / Core Concept
The exhibition imagines a near future where the rituals of contemporary life - the slide deck, the loading screen, the algorithmic feed - are excavated as cultural artefacts. We already live among ruins; we just haven't recognised them yet.
Five strands shape the show: PowerPoint culture as empty productivity; time dissolving through screens and scrolling; the internet as a landfill of slop and forgotten platforms; nostalgia as emotional evidence; and digital archaeology - MSN, ICQ, Myspace, Netlog, Hyves, old avatars, old UI.
02 / Topics
Everybody is begging for attention - seconds, hooks, comments, likes. We are the product, and everybody is making powerpointless points.
Time is the only currency with real value. This strand is about loss - the hours quietly traded for scroll, screen and waiting.
Think Terms and Conditions as relics. Mixing nostalgia with modern technology - old interfaces, forgotten rituals, the fine print nobody reads.
What are we leaving behind? It used to be stuff of value. Now it is Instagram accounts with followers - worthless compared to the old days.
MSN, ICQ, Myspace, Flash games, old emojis and forgotten platforms are treated as ruins of a vanished digital civilisation.
The internet is becoming a landfill of repeated content, AI-generated noise, recycled trends and algorithmic sameness.
03 / Sculptures
Interfaces translated into monuments. Buttons cast as relics. Loading icons treated as sacred objects.
04 / New Works
TEN NEW WORKS, DEVELOPED FOR THE SHOW. various formats and techniques, NO LARGER THAN 80 × 100 CM.
Each work connects digital decay, nostalgia, time and collective memory. Depending on the concept, production direction will be decided in the studio phase.
A series of smaller works in the spirit of the Terms and Conditions piece. A duality between recognition and absurdity, where familiar fragments of old internet and corporate language are pulled into something quietly strange.
A full print series of iconic transparent objects - starting with the transparent Game Boy and expanding outwards. Produced in series, possibly as lenticulars, fading from non-transparent to transparent.
A wall-filling grid of Awkwardflyer works - 10, 20, 30, as many as the room can hold. Repetition, accumulation and visual noise as a portrait of the feed itself.
05 / Lam Gods Connection
Ten of the new works will also exist within the larger Lam Gods universe. They become hidden contemporary artefacts inside a historical composition - a collision between sacred painting, digital culture and modern visual archaeology.
06 / Visitor Journey
Walking the show should feel like excavating the present - room by room, ruin by ruin.